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Старый 28.07.2011, 21:06
Аватар для Wanderv
Wanderv Wanderv вне форума
Страж Лориена
 
Регистрация: 18.09.2008
Сообщений: 4,833
Post Охотник в Изенгарде

появились некие патчноуты, якобы из ЗБТ. Надо сказать, что местами они не совпадают с тем, что рассказывают участники палантира. Так что не знаю, верить этому или нет:

Hunter
Dual Wielding and Medium are now available at level 1
Skills: Quick Shot increased the detaunt amount while in Endurance Stance. Increase the critical chance of Quick Shot while in Precision Stance.
Skills: Stance Strength – Removed the threat and Power use penalties
Skills: Stance Precision – Remove the penalty to target’s Block/Parry/Evade ratings. This stance will now add 1 Focus every 5 seconds.
Skills: Stance Endurance – Added Increase Parry chance 5%.
Skills: Beneath Care renamed to Improved Beneath Notice.
Skills: Set Snare – the bleed will now stack from multiple Hunters.
Skills: Scourging Blow – removed the bonus critical chance of the base skill. Increased the damage when the Barbed Arrow bleed is removed.
Skills: Press Onwards- the induction is reduced to 4 seconds. Induction is no longer canceled by damage but is knocked back normally.
Skills: Needful Haste: Reduced the duration to 15 seconds. Reduced the Cooldown to 1m 30s.
Skills: Blood Arrow: now useable while moving.
New Skill: Split Shot- costs 3 Focus. This skill will attack the target plus one additional target nearby.
Skills: Hunter’s Art- Costs 3 Focus. This skill applies a stackable buff to the Hunter dependent on what stance the Hunter was in as well as attacking the target. Strength Stance - 5% Ranged Damage. Precision Stance – increased Finesse. Endurance Stance – increased In-combat Power Regen.
Traits: Strong Draw – Changed to increase the damage of Penetrating Shot and Blood Arrow by 3%.
Traits: Graceful Draw – removed from the game.
Traits: Spring Loaded Traps – replaces Graceful Draw. This trait adds an effect to Set Trap that will increase all damage done to the target for 10 seconds.
Traits: Heightened Senses – adds -10% power usage.
Traits: Heart of the Bard – replaced with -20s to the current Heart-seeker cooldown for each use of Bard’s Arrow
Traits: Stealthy Shot – add -10% threat generation
Traits: Swift Recovery – change Needful Haste cooldown reduced -30 seconds.
Traits: Enduring Precision – removed from the game.
Traits: Earthborn – replaces Enduring Precision- adds 20% to the morale and power restore of Strength of the Earth. Strength of the Earth will also now generate 1 Focus per second.
Traits: Arrow Storm – changed Scoring a Critical Hit on Rain of Arrows will reset the cooldown of Rain of Arrows and Split Shot.
Traits: Resolute Aim – removed the restriction on working with Press Onward.
Traits: Sturdy Traps – added 25% trap damage
Traits: Strong Intimidations – add -5% chance for Fear skills to be resisted.
Traits: Improved Fleetness – removed the -10% attack speed bonus. Add 1 Focus every 5 seconds.
Trait Sets: Bowmaster 3 equipped traits - remove 3% Strength stance power cost. Change 3% Strength Stance Damage to 3% Ranged Damage.
Trait Sets: Bowmaster 4 equipped traits – remove 7% Strength stance power cost. Remove 7% Strength stance Damage. Add 1% Ranged damage for each Bowmaster trait equipped. Add 10% Penetrating Shot Critical chance.
Trait Sets: Huntsman 3 equipped traits – Remove Strength of the Earth gives morale regen and increased power. Add 1 Split Shot targets.
Trait Sets: Huntsman 4 equipped traits – Remove -10% Bow Inductions. Add -2% Bow inductions for each Huntsman trait equipped. Add -30% Penetrating Shot power cost.
Trait Sets: Trapper of Foes 2 equipped traits- remove in-combat power regen. Add -50% trap skill inductions.
Trait Sets: Trapper of Foes 3 equipped traits – remove -5% ranged damage. Remove -50% Trap inductions. Add -30s Trap cooldowns.
Trait Sets: Trapper of Foes 4 equipped traits – remove Penetrating shot adds a target root. Remove -30s trap cooldowns. Remove -10% ranged damage. Add Penetrating shot reduces the targets Block, Parry and Evade ratings. The reduction is increased as additional Trapper of Foes traits are equipped.
Hunter Skills Level 66-75
New Skill: Improved Focus – this skill will now put a short duration buff on you that increases your ranged damage by 10%.
New Skill: Improved Penetrating Shot – removed the cooldown.
New Skill: Improved Strength of the Earth – this skill will now add Moral over time as well as power. The skill is no longer interruptible on damage.
New Skill: Improved Scourging Blow – a successful use of this skill makes your next Barbed Arrow have no induction time.
New Skill: Improved Quick Shot – removes the induction time though you must still stand still to use it.
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