Всадники Рохана
Guardian
(Mounted Combat - Guardian) Fixed an issue with Rohan's Edge not applying the beneficial effects or removing itself once applied.
The Guardian's Overpower power cost legacy has been replaced with Overwhelm Damage legacy. This legacy increases the damage done by the Guardians Overwhelm skill by 1%-10%.
[BETA ONLY] - Catch a Breath now requires a Parry event in Overpower.
[BETA ONLY] Added a Salt the Wound type effect to Improved Whirling Retaliation in Overpower stance.
Guardian Rohan update: Added the following in addition to their current effects.
20% crit magnitude to Overpower
10% crit magnitude to Keen Blade 3-set bonus
10% crit magnitude to Keen Blade 4 set bonus
10% crit magnitude to Haemorrhage trait
Parry Stance has been removed.
Overpower Stance
Gains all of the benefits of Parry Stance
Allows the use of shields
The power cost penalty has been removed.
Added 20% critical damage magnitude
Added -30% to Armour rating, Physical Mitigation Rating and Tactical Mitigation Rating.
Add a 2 second induction with limited knockback.
Many skills will have different effects in Overpower Stance.
Guardian’s Ward will now give a Finesse buff. Guardian’s Ward Tactics will give 5% melee damage bonus in addition to the Finesse buff.
Improved Whirling Retaliation will now apply an effect that is equivalent to Salt the Wound.
Catch a Breath is now triggered by a Parry event and will restore Power not morale.
Guardian’s Pledge will now give 25% melee damage.
Warrior’s Fortitude will now give 50% of the previous morale bonus and add Physical Mastery.
Fray the Edge becomes a de-taunt skill
Engage – gives lowered Perceived Threat for the duration of the Engage effect.
Protection By the Sword will now add 2% melee damage to the Guardian’s Fellowship.
All other skills that had inherent extra threat will now de-taunt for the same amount.
Trait Lines
Keen Blade 2 set bonus is now -5% power cost for all attack skills
Keen Blade 3 set bonus gains 10% critical damage magnitude in addition to current bonus.
Keen Blade 4 set bonus gains 10% critical damage magnitude in addition to current bonus.
Legendary Traits
Haemorrhage – will now cause a bleed 100% of the time though the damage will pulse in 4 second increments instead of 2 seconds. This bleed can stack up to 2 times. In addition there is a 50% chance for an additional bleed with half the magnitude as the primary bleed. This trait will also gain 10% critical damage magnitude.
Legendary Items
We have removed the 1h versus 2h restriction on all Guardian weapon legacies except for Bash damage which retains the 1h limitation for obvious reasons.
Хачу, чичас и сразу в Эттены ног*****!!!
|