Update 7
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Monsterplay
If the set bonus on your monster play rings are not working properly, your rings may be broken. Thankfully they are under warranty, and class vendors in Glan Vraig will allow you to trade in your old defective ring for a working piece.
The tooltip for Defiler trait “Enhanced Skill: Curse of Sticky Feet” now properly references Tactical Mastery rather than Fire Defence in its description
Removed mention of corruptors from Monster Play barter item tooltip descriptions
Fixed a typo in Warleader's “Power of Fear” tooltip description
The Warg skill “Brutal Fangs” should now be able to apply both debuffs appropriately
Weavers will now receive an error referencing venom when they have insufficient pips, rather than fervor
The Reaver's Resilience skill will now free them from leech hotspots and protect them from further slows for 10s
All PvMP gear have had their borders changed to red and are no longer sellable to vendors.
Lugzag - Several NPC's were not despawning following a keep flip
Gramsfoot - Ongburz Defiler does now has an orc defiler appearance.
Quests - Quests to create the horn of Tol Ascarnen on freep and creep side are no longer only completable by the first person to turn them in per capture
Quests - Defend Us - Now award commendations
Quests - Patching the Holes - Quest tracker now appears when quest is taken
NPCS - The spawn-in timer on the guards that surround the defeat locations has been lengthened to allow players that are killed just as a keep falls to not be killed again by unfriendly guards.
Monster play Trainers no longer reference Spirit Stones
Reaver -Responsiveness of Dying Rage, Glory in Victory, Blood Lust, Time Out, and Wrath have been improved.
Warleader-Power of Fear critical effect duration now refreshes when you score a critical hit while it's active.
Defiler-Blessing of Darkness: Defilers can no longer cast this on themselves.
Defiler-Enhanced Skill: Curse of Sticky Feet: Fire Defence debuff changed to Tactical Mitigation debuff. Duration increased from 10s to 15s.
Audacity now reduces skill power costs for each rank of Audacity
The three training dummies in Gramsfoot have had their stats adjusted and have been renamed to heavy, medium, and light dummies. Each of these dummies should have stats comparable to a Guardian, Warden, and Minstrel (respectively) in full sets of audacity gear.
Fixed a bug that was allowing some NPC monsters to grant Commendations on defeat to Creeps only. NPC Monsters no longer grant Commendations.
The tooltips for the Warg skills Savage Fangs and Claws now accurately state the skills' effects
Fixed the typos in the Defiler “Aurochs Masked” appearance traits
Added a note to the tooltip for Howl of Aggression, indicating that it disarms the target.
Fixed a bug where the buffs from Frenzy and Sudden Maul would cancel each other out.
Added a note to the Shadow stance skill noting that Bestial Claws, Sudden Maul, and Pounce act as from Stealth and cannot be Blocked, Parried, or Evaded.
Altered the “Throat Rip” skill so that targets who have protection against slow wont have their movement speed decreased as a result of Throat Rip
Fixed a bug where swapping stances would leave pack hunter and pack flayer effects on a target.
Removed Westernesse Mitigation from the Weaver trait “Swallower of Light”
Altered the Weaver's Poison Spray skill to do Acid Damage instead of Common Damage
Fixed a typo in the description of the Pack Alpha trait.
Added a tooltip to note the Brute Bonus on the Stalker skill “Eye Gash”
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