Enemies moving through barricades now play slowed animations.
A lot of timers should now show two numbers instead of one. For example, "6D 22H" for the house upkeep timer instead of "6D".
Classes
Burglar
[BETA ONLY]The Cooldown reduction from the Improved Hide in Plain Sight has been lowered from 280s to 180s. This allows the trait to bring Hide in Plain Sight to a 4m cooldown.
[BETA ONLY]Tooltips for Legacies have been cleaned up and all legacies should be fully functional.
[BETAONLY] Landing a Devastating Critical with Gambler's Strike, Improved Feint Attack and Quite a Snag applies a buff to the Burglar.
Vital Points now reduces Critical Defence by a percentage, and the tooltip shouldn't be all wonky and stuff now.
Captain
[BETA ONLY]All three Captain lines should now have 51 points worth of traits to purchase.
[BETA ONLY]The range of the Tactics buffs has been increased to 80m.
[BETA ONLY]Tooltips for Legacies have been cleaned up and all legacies should be fully functional
[BETA ONLY]Uplift's duration has increased to 10s, and the effect properly increments itself, instead of applying multiple copies of the effect.
[BETA ONLY]Defensive Strike no longer gives Sure Strike a parry rating boost, as the trait gives Captains a flat 5% parry increase.
[BETA ONLY]Pressing Attack should now actually function with Situational Awareness
[BETA ONLY]Captain - The Captain force taunts should now function similarly to other tanking classes, including adding additional threat on top of taunting.
[BETA ONLY]Captain - The 'Defensive Strike has a chance to apply a tactical mitigation buff' set bonus now works with all forms of Sure Strike, and the text is updated as such
[BETA ONLY]Captain - Reversal gives 3/6% Melee Damage on Critical Events.
[BETA ONLY]Captain - The Lead the Charge buff will no longer be applied or consumed by auto-attacks.
Damage of the Light of Elendil DoT has been increased.
Time of Need no longer has a morale cost, and has a Power cost
All three versions of Inspire now restore Power and Morale at varying amounts.
Inspire (Blade-brother) now deals more damage when compared to Inspire (Song-brother) and Inspire (Shield-brother)
Guardian
[BETA ONLY]Hammer Down: The effects of this skill will now trigger when killing a mob immediately, rather than within a small window. To help compensate for this, Hammer Down will no longer require the use of Overwhelm or Thrust
Hunter
[BETA ONLY]Swift Bow should properly be useable while moving for Huntman.
Lore-master
The Set Bonus "Improved Staff-strike no longer consumes flank effect" has been changed to affect basic Staff-strike
Epic Battles
[ALL BETA ONLY]
Glittering Caves:
Billboards now fire on secondary bestowal
Crystal health adjusted to be one step delayed
Added 30 seconds to time to fall back
Glittering Caves - Solo and 3-man
- Civilian Defense side quest failure will no longer result in enemies standing still
- Cave In - Gimli should no longer be kicking the wall when working on the cave in
Helm's Dike - 6 Man
- Helm's Monument should no longer be floating above the ground
- The teleport rope should now be usable to go between the ground and the walkway above the gate
- A Stone Obstruction - Failure billboard should no longer repeat after initial failure occurs
- A Stone Obstruction - Map indicators added to all archer locations for clarity
Monsterplay
- Increased monsterplay skill base damage by roughly 30% to account for the increase potency of the Free Peoples revamp.
- Lowered Monsterplayer cooldowns across the board by roughly the same ratio their Free People counterparts.
User Interface
BETA ONLY: Instance Finder should play nicely with the Encounter Queue. After finding a match, if there's an encounter queue for that match, you will get a different message in the status window. Only after your number comes up will you get asked to confirm your readiness and at that point you will once again be launched straight into the encounter like you used to be able to. Please watch out for oddities with this flow or entering encounters.
Quests
Gave Gamling his correct appearance for III.13.3.
Some additional Epic Battles Tutorial polish.
Travel-To-Objective option added to Corudan for III.13.2.
Hooked up VO for Epic Book 12, Chapters 6-10
VO hooked up for Epic Book 13, Chapters 1-3
Hooked up the rest of the VO for Epic Book 13, Chapters 4-11.